Is this the end of DCMS?

16 Jan 2020

The department is refusing to comment on widespread rumours it will be downsized or disbanded in February.

Is podcasting the way forward?

Microphones and headphones on a desk
09 Jan 2020

It’s getting harder to stand out from the crowd. Matt Locke shares his top tips on how to make more of your digital content.

Home is where the art is

02 Jan 2020

Toma McCullim, artist in residence in Skibbereen’s Ludgate Hub, describes a project reconnecting diaspora and reinventing tradition through innovative storytelling.

Can the arts tackle digital exclusion?

Cover image from a Creative People and Places digital report
17 Oct 2019

New research highlights how cultural organisations could play a key role in demystifying the internet to non-users, writes Katie Moffat.

Creativity + innovation = change

A visual representation of how the left side and right side of the brain "work"
30 May 2019

Patrick Towell unpicks the crucial differences between creativity and innovation in the context of rapid change in the cultural sector.

Lessons in leadership from an interim Chief Executive

Photo of Foundation for Art and Creative Technology Liverpool
23 Apr 2019

What is it like to lead a large and complex organisation? Having just spent some time as an interim chief executive, Matthew Brown reveals what he’s learnt. 

Arts Council England urged to replace Grantium

Photo of man in despair
12 Apr 2019

In a consultation on its new 10-year strategy, the funder also heard from ‘many’ that funding should be reduced for the largest organisations, and that it is seen as using too much jargon.

UK institutions collaborate on ‘virtual conservatoire’

Photo of performance in Virtual Conservatoire programme
29 Mar 2019

A digital project will enable real-time collaboration across a consortium of six leading training institutions for performing artists.

How to…develop a meaningful digital strategy

Photo of two women with a laptop
14 Mar 2019

As work gets underway on a new industry-wide digital code of best practice, Katie Moffat outlines four fundamental principles underpinning a successful digital strategy.

Playing for high stakes

Photo of woman and child playing Minecraft
14 Mar 2019

Aenne Lotze and Francesca Cross explain how a recent project harnessed young people's passion for online gaming to develop their real-world skills and relationships.

New ways to tell stories

Photo of a silhouette of a person wearing diving ear in front of a digital projection of the ocean
14 Mar 2019

A key barrier to growth in the immersive technology industry is a lack of content. It’s a gap tailor-made for the cultural sector to step into, says Tonya Nelson.

Organising a life's work

Photo of Edward Woodman’s work at John Hansard Gallery, Southampton
14 Mar 2019

A new app offers an innovative and cost-effective way for artists to shape their legacies within their lifetimes, says Ellie Porter.

Breaking new ground

An image of two overlaping pixelated sun-like objects, on the horizon, with root-like pixelations in the foreground
14 Mar 2019

Drew Hemment and Feimatta Conteh explain how a data-driven artwork encourages crucial public engagement with an environmental observatory.

Senior arts staff sidelining digital work, research finds

22 Feb 2019

Digital skills are spread thin in cultural organisations, with only one in six of those in the most senior strategic roles identifying web or digital activity as forming a part of their work.

The talk of the town

Photo of two actors discussing an audience member's question via laptop
07 Feb 2019

When Ron Evans started thinking about how to make post-show talks more appealing and accessible, he found audiences hungry for new ways of engaging with the arts.

Creative industries collaboration to explore potential for immersive performance

11 Jan 2019

Opportunities for using virtual reality, augmented reality and mixed reality technologies will be developed with a view to extending the ways audiences across the world can experience live performance.

How to... develop a CRM strategy

Photo of Shakespeare's Globe Theatre
03 Jan 2019

How can arts organisations develop the best possible strategy for their customer relationship management and ticketing systems? Helen Dunnett suggests some steps to make the task easier.

New realities

Photo of a man in a VR headset
22 Nov 2018

The opportunities for using virtual and augmented reality in the arts are immense, but realising them is no trivial matter, says Rebecca Gregory-Clarke.

‘Tech champions’ to support digital capacities of arts across England

Person working on laptop
16 Nov 2018

Arts Council England will employ nine people to each look after a region of England and provide advice and tailored digital support to organisations across the country.

NPOs rejected Arts Council-backed YouTube network

Photo of YouTube logo
09 Nov 2018

The lack of a marketing strategy in the first few years of the programme and the diminishing dominance of YouTube led to underwhelming take up of the multi-channel Canvas network.

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