• Share on Facebook
  • Share on Facebook
  • Share on Linkedin
  • Share by email
  • Share on Facebook
  • Share on Facebook
  • Share on Linkedin
  • Share by email

Will virtual reality technology supplant museums and galleries? Adrian Hon says the outlook isn’t good.

The first sign came with the Oculus Rift DK2 last year, when I discovered that consumer virtual reality could finally replicate a sense of physical presence in a digital world.
The second came last month, when I visited the British Museum’s Sicily exhibition.
The exhibition was perfectly fine, a well-curated narrative of the Greek and Norman periods of Silician history — the greatest hits, if you will. But here’s the thing: I couldn’t see shit.
It was a Sunday afternoon, only four days after it opened, so of course it was busy. I queued to read labels. I queued to study maps. I queued to peer over shoulders to gawp at shiny jewellery. And even after all that queuing, I only got to see each object for a few seconds — lingering any longer just made me feel guilty... Keep reading on Medium

Full story